![]() ![]() ![]() As briefly mentioned before, you can mount enemies and use them to crush your foes into a fine paste. As for other combat highlights, meleeing an enemy will have Sam perform a Melee Finisher, and as you progress through the game you can improve this ability through unlocking specific skills that allow you to perform this action on bigger and badder enemies. A helpful waypoint system has also been included. Netricsa effectively provides you with backstory and relevant information to the game for new players to the series and acts as a refresher course for veteran players. The Netricsa display is the central hub where you’ll get all the necessary information on missions, NPCs, main characters, enemies, weapons, and gadgets. For these highlights, however, I’ll brush over them. To beat it in seconds, I gathered all enemies together with the Rage drink (allowing Sam to run at high speeds) and then tossed a blackhole grenade in between everyone and voilà everything is dead.Īs you can already tell, there’s a ton of content to experience in Serious Sam 4 Croteam really left nothing to spare in their return to the main series. Without gadgets, it’s a huge pain to get through since you’re battling snipers, Werebulls, etc. For example, there’s one level in France where you fight through a large open-cut mine against hundreds of enemies. When I mean overpowered, I really do mean that. Are those pesky hordes of hundreds of enemies starting to wear you thin because you’re constantly dying? Well, here’s a blackhole grenade that will kill every single grunt on the battlefield. Boss fight giving you a hard time? Well then here’s a mini-nuke launcher and… it’s dead. Nothing beats being able to slow down time for everything but yourself, and then mowing down any and all enemies around you. ![]() The gadget system is where the game starts teetering on ridiculous and overpowered, though that’s no insult to the game whatsoever. ![]() Nothing better than visually knowing how overpowered you’re getting Don’t be too stressed to complete those side-objectives though, since you’ll eventually unlock all the weapons and attachments as you progress through the main story anyway. Other highlights include completing side-objectives which reward you with either a new weapon, a helpful attachment, or a set of deadly gadgets. Skills include getting loot drops for enemies that you kill, being able to dual wield various types of weapons, reload and shoot at the same time, and mounting a Werebull. This skill tree has two branches with different implications for each, and each new skill can be unlocked by every Artifact of Might that you will find. system is returning from Serious Sam VR and is a welcome addition. The list goes on, so expect plenty of hard-hitting action and unique enemy variants throughout the whole game. These hordes of enemies include some new and old foes including the Processed, Belchers, Beheaded Rocketeers, Werebulls, and Scrapjacks. The new Legion System has been implemented so battlefields can teem with hundreds, if not thousands, of enemies. As a result, cooperative play is back in full force in the 4-play online co-op mode, and believe me when I say it makes the game a whole lot easier when you’re working alongside a team. Croteam has said that the main idea behind the development of Serious Sam 4 is “if it ain’t broke, don’t fix it” so a lot of the gameplay elements from previous Serious Sam games shine into this one. Serious Sam 4 is set across 3 different countries, and you’ll play a total of 16 levels across them (including the 2-minute prologue). There’s something… cathartic about mowing through enemies with ease As you can imagine, this game is chock full of timed one-liners (though these one-liners and the rest of the comedy is pretty cringey) and lots, and lots, of blood and gore. The last fighting resistance is the Earth Defence Force, which is led by the one and only Sam “Serious” Stone and his… err… unique squad of commandos. Humanity is currently under siege by hordes and hordes of aliens, all of which are operating under the thumb of Mental - the iconic and returning villain across the Serious Sam series. But, of course, like with every Serious Sam game the gameplay is what shines. In fact, it’s pretty average, so don’t expect that you’ll be tied to this game solely for its story. I will put it out there now Serious Sam 4’s story isn’t very good. Now, Croteam has returned in full force and brought Serious Sam 4 with them. Serious Sam 3: BFE was moderately well-received ( 72% on Metacritic), and since then there’s been numerous spin-off titles like Serious Sam: The Greek Encounter and Serious Sam VR: The Last Hope. It’s crazy to think the last time we had a new main series Serious Sam game was almost 10 years ago. ![]()
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